======Rollerball Expansion 1====== Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. =====Track Changer Cards===== **Corner Track Changer** ===Track Changers=== {{:rollerball:cornerup.jpg?100|Corner Up}} {{:rollerball:cornerdown.jpg?100|Corner Down}} * Number of cards in deck: 3 (x2 types: Up, Down) * Only playable on a corner square. * The T" interection is the part of the card played on the corner square." * Must be placed such that balls travelling down the card continue in a clockwise direction. * If the direction of all the balls is changed with a **Direction Changer** card, the Corner Track Changer card still takes precedence over the board (i.e. given the choice the ball will change tracks to a different ring). =====Ball Changer Cards===== **Direction Changer** {{:rollerball:direction.jpg?100|Direction Changer}} * Number of cards in deck: 1 * Unlike other cards in the game, this card is automatically destroyed when struck with a ball. * Move the ball onto the first space of the card. * Remove Direction Changer card to discards. * When struck with a non-energised ball that is not Up", all balls begin moving in the opposite direction they were previously moving (ie clockwise to anticlockwise)." * All ball movement is regarded as simultaneous. * If a ball moves onto the Direction Changer with its first move for the turn, it will then move back a space. Likewise all other balls will move forward one and backward one. * If a ball moves onto the Direction Changer with its second move for the turn, no balls change direction until the next turn. * When struck with an energised ball, this diversion is destroyed before activating as normal. **Ball Killer** {{:rollerball:killer.jpg?100|Ball Killer}} * Number of cards in deck: 2 * Unlike other cards in the game, this card is automatically destroyed when struck with a ball. * Move the ball onto the first space of the card. * Remove Ball Killer card to discards. * When struck with a non-energised ball that is not Up", and there are more than 1 ball in play, the ball is destroyed." * Remove the ball from the board. * When struck with an energised ball, this diversion is destroyed before activating as normal. =====Misc Counters===== **Portal** {{:rollerball:portal.jpg?100|Portal}} * Number of counters in game: 2 * In the __Placing initial pieces__ turn of the game, the winning bid player may play a Portal counter in phase 3 **Cards** instead of a normal card from their hand. * They may play a Portal at any time in this phase if they have not passed. * A Portal may be played on any unoccupied space on the board including corners except on the 4 central spaces with the Rollerball logo. * If the Portal is played, then the player who passes last in the phase must play the second Portal counter after passing. * A Portal may never be destroyed by any means and it may not be replaced. * Workmen on a Portal counter are unaffected by any ball. * Workmen may not use Portals, they only affect balls that are not rubberised and Up"." * If a ball moves onto a Portal counter, its next move will be to the other Portal counter.