====== Five Parsecs from home ====== | Go back to ^ [[:games:wargame:start|Wargames]] | ===== Links ===== *Buy the game on [[https://www.drivethrurpg.com/product/358938/Five-Parsecs-From-Home--Solo-Adventure-Wargaming|DriveThruRpg]] *Buy the game on [[https://www.modiphius.net/pages/five-parsecs|Modiphius]] - also has regular scenario suggestions in the Unity Transmissions *{{:games:wargame:unified_space_transmissions.pdf|Unified Space Transmissions}} 4 so far ====== Resources ====== ===== Play Aids===== * {{:games:wargame:5ph-sheets-bw.pdf|Official Sheets}} - Crew, world and encounter rosters * {{:games:wargame:ready_for_battle.pdf|Ready for Battle}} - Compilation of all the tables to set up a battle * {{:games:wargame:fpfh:fpfhcardportrait.png?linkonly|Character Card}} - Layout draft for character cards, to be printed on photos (4 by 6 inches) and folded over. * {{:games:wargame:fpfh:fpfhcardportrait_final.png?linkonly|Character Card}} ===== Facebook===== All the files from the official Facebook group for Five Parsecs from Home (as of this page update). * [[facebook]] ===== In house supplies ===== Just a place for me to organise what I have available. Move along citizen. * [[Terrain]] * [[miniatures]] ====== Campaign ====== * [[Crew Logs]] - Google sheets to record your crew rosters. This page is display only however, editable versions and links to those will happen later * [[Crew Cards]] - Individual cards to be printed out on photos (4"x6") and folded or cut in half to be double sided. * [[Campaign]] - The game so far ===== Progress ===== 6 Crews have now been created. 3 Crews have played introductory campaign mission 1, 5 Crews have played the demo fight. ===== Gameplay ===== - Everyone turns up at my place - We do the [[campaign turn]] (Steps 1-2) - We all fight individual battles on the same table ([[campaign_turn#step_3|Step 3]]). There's enough room on the table for five separate games (using a standard 2 foot square area). I'll setup a number of pre built terrains under the tabletop that can then be built up. - We do post battle fallout ([[campaign_turn#step_4|Step 4]]) and work out if we want to do another campaign turn. I'd also encourage all players to write-up their campaign turn to form an ongoing narrative. * [[Star Cards]] - Each player has a set of 5 cards that can be used only once each in the campaign. * [[Factions]] - there's rules for having a more epic story where missions are tied to factions that have their own progress. I've come across a great list of tongue-in-cheek factions in the rpg [[https://www.drivethrurpg.com/m/product/270007|Never Tell Me The Odds]] that we could use to give more of a plot arc to the random tables. * [[Story Track]] - there is an example campaign of linked missions that can be used. These missions occur amongst your other random missions and usually have specific rewards and setups. ====== House Rules ====== ===== Additional Story ===== * **Going to a new World** \\ I saw the folk at Guerilla Games doing a youtube video for a Stargrave campaign and adding story from the 40k Rogue Trader book. I also have this book - so we might use its tables as well to give additional story ideas. Additionally someone had put the tables I need into a PDF on Scribd. {{ :games:wargame:200242810-warhammer-40-000-plot-generator.pdf |Plot Generator PDF}} * **On Planet Activities** \\ The author was inspired by Traveller, so may incorporate some of that ===== Space Battles ===== * There's no mechanics in **Five Parsecs** for space battles, but it's a trope of the genre, so as it's also d6 based with simple rolls - I might incorporate [[..:board:battlestations:start]] into the game somewhere.