Cost | Name | END |
---|---|---|
5 | +5 INT | |
Options | ||
16 | 1) Tactical Prediction: +1 with Ranged Combat, Usable By Other (+1/4), Area Of Effect (8“ Radius; +1 3/4), Selective (+1/4) (16 Active Points) | |
16 | 2) Melee Prediction: +1 with HTH Combat, Usable By Other (+1/4), Area Of Effect (8” Radius; +1 3/4), Selective (+1/4) (16 Active Points) | |
13 | 3) Tension Calculus: Find Weakness 12- with All Attacks (35 Active Points); OAF (Tactical Computer; -1), Requires An INT Roll (-3/4) | 0 |
5 | 4) Tactica Logi: Lack Of Weakness (-2) for Resistant Defenses, Usable By Other (+1/4), Area Of Effect (4“ Radius; +1 1/2) (5 Active Points) | 0 |
19 | 5) Defensive Predictor: Combat Luck (6 PD/6 ED), Usable By Other (+1/4), Area Of Effect (8” Radius; +1 1/2) (33 Active Points); Requires An INT Roll (-3/4) |
74 Total Powers Cost
Cost | Name |
---|---|
4 | Computer Programming (Personal Computers) 13- |
5 | Cramming |
3 | Cryptography 12- |
3 | Deduction 12- |
5 | KS: Specialty 14- |
2 | PS: Sage 11- |
3 | SS: any 12- |
Options | |
3 | 1) Acting 11- |
3 | 2) Analyze: Psyker Disciplines 12- |
3 | 3) Animal Handler 11- |
3 | 4) Conversation 11- |
3 | 5) Criminology 12- |
3 | 6) Electronics 12- |
2 | 7) Forgery (Documents) 12- |
3 | ![]() |
3 | 9) Lipreading 12- |
3 | 10) Mechanics 12- |
4 | 11) Navigation (Air, Land, Space) 12- |
3 | 12) Oratory 11- |
3 | 13) Persuasion 11- |
3 | 14) Security Systems 12- |
3 | 15) SS: any 12- |
3 | 16) Sleight Of Hand 11- |
3 | 17) Stealth 11- |
3 | 18) Streetwise 11- |
3 | 19) Tactics 12- |
3 | 20) Tracking 12- |
85 Total Skills Cost
Cost | Name |
---|---|
Options | |
3 | 1) Lexmechanic: Lightning Calculator |
5 | 2) Eidetic Memory |
20 | 3) Adeptus Lingua: Universal Translator 12- |
28 Total Talents Cost