User Tools

Site Tools


roleplaying:hero:resources:gp:a_momentary_lapse_of_reason

A Momentary Lapse of Reason

This spell causes everyone within the area of effect to become disoriented and unable to think coherently for the duration of the spell. The caster is immune to his own spell.

College: Information
Philosophy: Charm
Special Effects: Arcane Magic, Information, Charm, Confusion
Effect: Change Environment
Casting Time: 1/2 Phase
Target/Area Affected: 4" Radius
Duration: 1 Hour
Range: 225 meters
Active Cost: 45
Skill Roll Penalty: -2
Real Cost: 18
END Cost: 4

A Momentary Lapse of Reason: Change Environment (-5 To INT Rolls And All Rolls Based On INT) 4" Radius, Long Lasting (1 Hour) - Area Effect (4" Radius; +1/4), Personal Immunity (+1/4)(45 Active Points); Requires a Power Skill: Charm Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4).

Spell created by Jack Butler

Go back to start

roleplaying/hero/resources/gp/a_momentary_lapse_of_reason.txt · Last modified: 2009/08/31 21:28 by 127.0.0.1