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roleplaying:hero:resources:gp:burning_oil

Burning Oil

This liquid is not meant to be consumed. Rather, it is generally stored in fragile containers and thrown at enemies. When the liquid touches air, it immediately explodes into a ball of bright, hot flames.

College: Matter
Philosophy: Alchemy
Special Effects: Arcane Magic, Matter, Alchemy, Potion
Effect: RKA 1d6+1
Casting Time: 6 Hours
Target/Area Affected: 3 Meter Radius
Duration: Special
Range: Based On STR
Active Cost: 35
Skill Roll Penalty: -2
Real Cost: 4
Charges: 4

Burning Oil: Ranged Killing Attack 1d6+1 - Area Effect (3 Meter Radius; +1/4), Delayed Effect (May Have A Number Of Potions Equal To Character's INT; +1/2)(35 Active Points); Extra Time (6 Hours To Brew; -3 1/2), OAF: Potion (Universal, Fragile; -1 1/4), 4 Charges (-1), Concentration (0 DCV; Throughout Brewing; -1), Requires A Power Skill: Alchemy Magic Roll To Brew (-1/2), Range Based On STR (-1/4).

Spell created by Jack Butler

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roleplaying/hero/resources/gp/burning_oil.txt · Last modified: 2009/08/31 21:28 by 127.0.0.1