roleplaying:bitd:start
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
roleplaying:bitd:start [2025/03/31 04:02] – [Core Mechanics] curufea | roleplaying:bitd:start [2025/03/31 19:02] (current) – [Character Sheets] curufea | ||
---|---|---|---|
Line 45: | Line 45: | ||
* **Gathering Information** is no longer a separate mechanic. | * **Gathering Information** is no longer a separate mechanic. | ||
* **Teamwork** has been expanded. | * **Teamwork** has been expanded. | ||
+ | ===== Cheat Sheet ===== | ||
+ | * {{ : | ||
===== Character Sheets ===== | ===== Character Sheets ===== | ||
- | * {{ : | + | * {{ : |
===== Playbooks ===== | ===== Playbooks ===== | ||
Line 199: | Line 202: | ||
++++ | ++++ | ||
+ | ===== Factions ===== | ||
+ | There are many faction in and around the city. When choosing your crew you also collectively choose which factions you have interactions with. The majority of factions will be unlikely to appear in a campaign unless you undertake specific plot actions to interact with them. **Deep Cuts** adds more factions including many relevant to the additional ongoing plot. Some faction descriptions include spoilers and should be avoided. | ||
+ | |||
+ | Your Crew is regarded as a Tier 0 faction with a strong hold on your territory (ie not likely to get worse in Tier) | ||
+ | |||
+ | Factions are grouped by their member types | ||
+ | * Underworld (17) from Tier I to IV | ||
+ | * Institutions (18) from Tier I to VI | ||
+ | * Labour and Trade (12) from Tier II to IV | ||
+ | * The Fringe (12) from Tier 0 to IV | ||
+ | * Citizenry (6) from Tier II to V | ||
+ |
roleplaying/bitd/start.1743418972.txt.gz · Last modified: 2025/03/31 04:02 by curufea