====== Recover ====== When you’re out of direct danger during a hostile situation and take a moment to gather yourself: * On a 10+, you’re calm, efficient and ready, choose 2. * On a 7-9, you take a little too long. Choose 1 * Ready a Move, Weapon, or piece of Gear that has been Discharged. * Get a Packed item ready * Recover from being Exhausted * Shrug it off: Mark a level 1 Harm as Ignored, its debilitating effects don't count towards the current combat. It still counts as Harm in every other way and must be healed normally later. {{tag>moves combat}}