======Ethereal ====== {{ http://ufopaedia.org/images/7/78/Ethereal.png|Ethereal}} This being has awesome mental powers which allow for telepathic communication and telekinetic abilities. The apparently weak physical abilities of this creature are sustained by its mental powers. We do not understand how these telekinetic powers work, since they seem to defy the laws of physics as we know them. They are extremely dangerous in any combat situation, where they rely on their mental powers for combat. They rarely appear on earth since they seem to rely on other races to pursue their objectives. =====High Threat===== Ethereals are the ruling caste of the Alien hordes. They will not be seen until the late in the game, but when they do, expect them to be armed with the most powerful weapons in the alien arsenal. Their bodies are thin and emaciated, with pale, pinkish skin. However, they only appear in combat wearing billowing orange robes which make their narrow frames look more imposing. They can endure large amounts of damage and have very good combat skills. They also have good mobility and are able to fly, which they do with little hesitation. Every Ethereal has psionic ability; expect psionic warfare to commence almost immediately in any combat against them. Always engage Ethereals with the greatest caution, and all knowledge of psionic combat you have at your disposal. As if their combat skills, high mobility, resistance to fire and psionic ability were not enough, they also have one of the strongest terror units in the game-- the Sectopod.
Name | Class | Target # | Base Hit Points | # of Hands | Move | Alien Ability | Psionic Skill |
---|---|---|---|---|---|---|---|
Ethereal Soldier | Marine | 9 | 6 | 2 | 6 | 4 | |
Ethereal Leader | Special | 9 | 6 | 2 | 6 | 4 | |
Ethereal Commander | Special | 9 | 6 | 2 | 6 | 5 |