======Contacts====== ^ Go back to [[thiefgame]] ^ =====Information===== At the start of a mission, the Thief makes a roll with their contacts skill to determine how much information they obtained about their target. Contacts vs difficulty of 4 Number of Successes:- - Profile of the building. All windows, entrances and exits to the building. - Location of all bedrooms and three rooms that may contain the treasure (ie any trophy room, vault or master bedroom). - Number of guards and locations of any generators. - The guard routes and any guard stations - The complete map of one floor. - The map of all floors. =====Equipment===== Before a mission, the Thief makes a roll with their contacts skill to determine how cheaply they may buy replacement or new equipment. The difficulty of the task is based on how available the equipment is. ^ Availability ^ Difficulty ^ | Common | 3 | | Uncommon | 4 | | Magical | 5 | | Rare | 6 | | Rare and Magical | 6 (halve number of successes, rounded down) | Number of Successes:- - 200% of price - 150% of price - 100% of price - 75% of price - 50% of price - 25% of price