======Dungeon Master Spells======
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Each turn a player may cast one spell and/or the Hand of the Dungeon Master.
=====Basic=====
Basic spells may be cast without any research in the Library.
* **Hand of the Dungeon Master**
* **Cost**: N/A
* **Effect**: Move up to 9 creatures from any claimed tiles to any other claimed tiles. This spell may be combined with any other spell in the turn
* **Create Imp**
* **Cost**: $150+($150*number of Imps you currently have) -($150*number of imps sacrificed in the temple) minimum $150
* **Effect**: Creates another Imp
* **Possess Creature**
* **Cost**: N/A
* **Effect**: The possessed creature receives +1 in all tasks and challenges. While the creature remains possessed, no other spells (including the Hand of the Dungeon Master) may be cast
=====Intermediate=====
* **Sight of Evil**
* **Cost**:
* **Effect**:
* **Speed Monster**
* **Cost**:
* **Effect**:
* **Must Obey**
* **Cost**:
* **Effect**:
* **Call to Arms**
* **Cost**:
* **Effect**:
* **Conceal Monster**
* **Cost**:
* **Effect**:
* **Hold Audience**
* **Cost**:
* **Effect**:
* **>Cave-in**
* **Cost**:
* **Effect**:
* **Heal Monster**
* **Cost**:
* **Effect**:
* **Lightning Strike**
* **Cost**:
* **Effect**:
* **Protect Monster**
* **Cost**:
* **Effect**:
* **Chicken**
* **Cost**:
* **Effect**:
* **Disease**
* **Cost**:
* **Effect**:
* **Armageddon**
* **Cost**:
* **Effect**:
* **Destroy Walls**
* **Cost**:
* **Effect**:
=====Advanced=====
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CategoryGames CategoryDM