======Dungeon Builder Trap Types======
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=====Trap Types=====
Traps may be placed on any dungeon room that doesn't have a monster or trap on it already.
Traps start with 1 charge, when they run out of charges, they are removed from the dungeon and discarded.
===Basic Traps===
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* **Pit trap**---Str 1 does not work on Mage
* **Spike Trap**---Str 1 does not work on Fighter
* **Poison Dart Trap**---Str 1 does not work on Cleric
* **Deadfall Trap**---Str 1 does not work on Thief
* **Fear Trap**---Str 2 (affects morale only) does not work on Paladin or Illusionist
* **Whirling Blades**---Str 2 does not work on Barbarian or Ranger
===Upgrading===
Each upgrade to a trap adds 2 charges and 1 strength.
After the third upgrade, the trap is regarded as a deep hole with spring-loaded sides, tripwires, whirling knife blades driven by water power, broken glass and scorpions (DHSSTWKBWPBGS) and cannot be autokilled by a Thief.
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CategoryGames