======Dungeon Builder Trap Types====== {{parent page=DungeonBuilder}} " Creative"
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License." =====Trap Types===== Traps may be placed on any dungeon room that doesn't have a monster or trap on it already. Traps start with 1 charge, when they run out of charges, they are removed from the dungeon and discarded. ===Basic Traps=== * {{color fg=#FFFFFF" bg="#900090" text="Purple"}}" * **Pit trap**---Str 1 does not work on Mage * **Spike Trap**---Str 1 does not work on Fighter * **Poison Dart Trap**---Str 1 does not work on Cleric * **Deadfall Trap**---Str 1 does not work on Thief * **Fear Trap**---Str 2 (affects morale only) does not work on Paladin or Illusionist * **Whirling Blades**---Str 2 does not work on Barbarian or Ranger ===Upgrading=== Each upgrade to a trap adds 2 charges and 1 strength. After the third upgrade, the trap is regarded as a deep hole with spring-loaded sides, tripwires, whirling knife blades driven by water power, broken glass and scorpions (DHSSTWKBWPBGS) and cannot be autokilled by a Thief. {{spamemail}} ---- CategoryGames