Defend | 2020/05/29 21:37 |
Melee | 2020/05/26 21:07 |
Recover | 2020/05/27 18:08 |
Sucker Punch | 2020/05/26 21:07 |
Negative Event | 2020/05/26 22:58 |
Negative Personal Change | 2020/05/26 22:58 |
No Shadow | 2020/05/26 21:17 |
Positive Event | 2020/05/26 22:58 |
Positive Personal Change | 2020/05/26 22:58 |
Sombras Que Corta | 2020/06/01 19:58 |
The Wild Hunt | 2020/06/01 20:03 |
Each Coterie provides a safe base, a method of transport and resources to further your goals. They also share common moves
Architectural Usurpation | 2020/05/26 20:20 |
Bigger on the Inside | 2020/05/26 20:20 |
Blood rites | 2020/05/26 20:19 |
Isomorphic Controls | 2020/05/26 20:21 |
Metatime | 2020/06/01 20:09 |
Protection of the Spirits | 2020/05/26 20:18 |
Shapeshifting | 2020/05/26 20:22 |
State of Grace | 2020/05/26 20:21 |
These Moves are actions that can be made only during downtime - when you are not actively out completing a mission, investigating a problem, troubleshooting or otherwise away from the safety of your base.
Acquire Asset | 2020/05/26 18:30 |
Commune with the Spirits | 2020/06/02 19:43 |
Hack Biodata | 2020/05/26 18:30 |
Heal | 2020/05/26 18:33 |
Relieve Stress | 2020/05/27 17:36 |
Train | 2020/06/02 19:22 |
Visit the City | 2020/05/26 18:31 |
Work on a Project | 2020/05/26 18:31 |
Entropic Shift | 2020/06/06 06:40 |
Faction Knowledge | 2020/06/01 20:12 |
Metaphrase | 2020/05/26 18:34 |
Ritualist | 2020/06/06 06:57 |
Shadow Dance | 2020/06/06 06:34 |
Umbraception | 2020/06/06 21:22 |
Better Lucky than Good | 2020/06/13 00:06 |
Dissociate | 2020/06/01 19:57 |
Reverse the Polarity | 2020/06/01 19:57 |
Sombras Que Corta | 2020/06/01 19:58 |
Technical Savant | 2020/06/13 00:11 |
All Part of the Plan | 2020/06/01 20:16 |
Gambit | 2020/06/01 20:02 |
Lethal Gambit | 2020/06/01 20:15 |
Misdirection | 2020/06/01 20:14 |
Motivation | 2020/06/01 20:14 |
Playing the Long Game | 2020/06/01 20:15 |
Risky Gambit | 2020/06/01 20:14 |
The Wild Hunt | 2020/06/01 20:03 |
Act under Pressure | 2020/05/27 17:33 |
Discern Reality | 2020/05/26 21:03 |
Helping or Hindering | 2020/08/03 21:46 |
Resist | 2020/06/03 15:50 |
Spout Lore | 2020/05/29 22:09 |
Spout Technobabble | 2020/06/01 23:29 |
The Catechism | 2020/05/27 17:45 |
Every playbook has one or more signature moves that distinguish it from the other playbooks. Here is a list of those moves.
Ad Vitem | 2020/05/27 05:42 |
Change Tactics | 2020/05/29 21:48 |
Oncoming Storm | 2020/06/01 22:08 |
Regeneration | 2020/05/26 19:07 |
RUN! | 2020/06/02 02:22 |
Savvy | 2020/05/27 05:45 |
Silver Tongued | 2020/06/02 01:49 |
Tactics | 2020/05/29 21:49 |
That's Lord to you | 2020/05/26 19:07 |
Touched by the Spirits | 2020/05/27 05:33 |
Tough as nails | 2020/05/27 05:46 |
Two Hearts | 2020/06/13 00:35 |
Your Whole Life Behind You | 2020/05/27 05:37 |
Convince a Person | 2020/05/26 20:58 |
Read a Person | 2020/08/03 22:05 |