(4) Gold vein from (6) to (3) (7) Ancient Wyrm at (11,6) (1) Mithr\il at (8,3) and (3,5)
(4) Dark Elf Civilisation City of Morkwendi founded at (20)
Morkwendi tunnels towards nearest resource Morkwendi Slaves breed
No mining
Pop 7 (3 nobles 4 slaves) - build Exploratory tunnel
Colony Guldor founded - 1 noble and 1 slave move to Guldor (leaving 2 noble and 4 slaves) Slave revolt in city Morkwendi
Gold mined at Guldor Dark Elf noble moves to Guldor
Pop 4 (2 nobles 2 slaves) - Torture pit built
Unable to found a colony due to slave revolt
Gold mined at Guldor Dark Elf noble moved to Guldor More nobles than slaves - slaves acquired
Pop 4 (3 nobles 3 slaves) - Tomb built
Unable to found a colony due to slave revolt
Gold mined Dark Elf noble moved to Guldor More nobles than slaves - slaves acquired
Pop 8 (4 nobles 4 slaves) - Arena built
Unable to found a colony due to slave revolt
Gold mined Dark Elf noble moved to Guldor
Pop 9 (5 nobles 4 slaves) - Reanimation tanks built which adds 1 slave and ends the age. End of the Dark Elf Age
(4) Volcanic Eruption at (7) which floods all chambers and major tunnels in its way
Castle Belkham contsructed at (10) The village of Belkham is founded with 2 farms
(9) Delving group of Human Miners start digging at (16)
(12) Breeding group of Kesh (custom - insectoid) establish a colony at (20,.
The Kesh arrive at the old Dark Elf city of Morkwendi and lose 1 population to the slave remnant there before digging a hive chamber. (4) Alpha predator Fire Giant moves in (10,5) and attacks the ancient worm Granoklyn. The fire giant is defeated and retreats to the Dark Elf gold mine
A special feature is placed- A Temple of Evil is founded (10,5) to worship the ancient wyrm Granoklyn
Woken from its ancient slumber by the fire giant, attacks the temple (3+3 vs 4+2) - a tie. Granoklyn consumes the worshippers.
Castle Belkham gains a population A new farm is built in support Another new farm is created. A dungeon level is built
Continue digging and discover gold!
Gain 1 population, fight another slave remnant and lose 1 population when expanding their ZOC and dig west.
Forages for food, but finding none relocates its lair to the base of the gold mine of the Dark Elves.
Delving group arrives- Magma Spirits at (10,3) and move to volcano area to build their Magma Pool
Forages for food, but finding none consumes the resource left by the Temple of Evil.
Castle Belkham gains a population A new farm is created An excursion is launched but finds no monsters after entering the volcano and returns victorious to build the city of Belkham at (5)
Start mining gold Expand their tunnels towards the nearest tunnel network (the Kesh area)
Gain 1 population, fight another slave remnant and lose 1 population when expanding their ZOC and dig towards nearest tunnel network (the Human Miners)
Forages for food, and encounters leftover slave monsters in the Dark Elf colony. (5+3 vs 2+1). They are consumed.
A special feature is placed- Great Statue at (12,4) - the Temple of Evil left behind a statue of Granoklyn, which it discovers while foraging.
Forages for food, but finding none consumes the last resource in its lair.
Castle Belkham gains a population A new farm is created An excursion is launched but finds no monsters after entering the volcano and returns victorious to build a wizard's tower at (12)
Gather gold Mine more gold Expand their tunnels towards the nearest tunnel network (the Kesh area)
Gains 1 population and digs towards nearest tunnel network (the Human Miners)
Forages for food, finds none, but gathers a resource instead.
Expand their ZOC Begin mining mithril
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