Humans are frail things when compared to giant steam powered killer war robots. Every human has 7 hit points.
1 damage from a Bot weapon causes D6 hit points of wounding on a human.
Effects
Turn over one hit point from your Mad Scientist for each wound. You may choose which hit point to damage(either Speed or Carry).
If the Mad Scientist has 0 hit points, they die. Game over.
If your Bot is programmed, it obeys its program until it is destroyed.
Mad Scientists may heal their hit points at their Labs - 1 turn per hit point. See Healing Mad Scientists