Rollerball Expansion 2
Ball Changer Cards
Jump
Number of cards in deck: 5
Unlike other cards in the game, this card automatically causes any ball that moves on top of it to be in Down“ mode if it isn't already, and keeps the ball down until it leaves.
When a ball leaves this card and the space it moves onto is not another Jump card, it is regarded as jumping.
While jumping, a ball is regarded as Up” and ignores any counters on the board, only following the original track on the board.“