My incredibly detailed swordfighting rules. Apologies to Terry Pratchett for stealing his Latin phrase “we who are about to die don't want to”. These rules are about as realistic as I can get them and still be playable. They're meant to be a replacement for whatever roleplaying game you're using so you'll need to adapt them to whatever abstractions are used in your system
This game is a sequel to Skirmish which was just a medieval version of Lunch Money
If you have ideas or disagree with some rule - let me know. I'm on curufea at yahoo dot com