Table of Contents

Alternate Turn Sequence

Segments

Counters representing each character in a combat are moved on a chart of segments. Each segment represents half a round or 3 seconds.

Initiative

Roll initiative as normal. From highest initiative to lowest, place counters every two segments.

Actions

Movement

Movement in squares on a battlemap. One square = 5 feet.

Spells

Casting Times and Duration

1 hour = 1200 segments 1 minute = 20 segments 1 round = 6 seconds = 2 segments 3 second = 1 segments

Time based spells