factionpbta:play:moves:glare
Steely Glare
When you silently fix someone with a steely glare with the intent of intimidating them, roll.
- On a 10+, they choose 2.
- On a 7-9, they choose 1.
- On a 7+, if they are a Coterie Member, they’re at Disadvantage to act against you going forward.
- On a 6-, they can laugh in your face and do whatever they want.
- They shut up immediately.
- They stop moving.
- They lower their weapons.
- They do something stupid or reckless.
- They hesitate, stumble, or mutter.
factionpbta/play/moves/glare.txt · Last modified: 2020/06/02 01:57 by 127.0.0.1