games:board:metamorphkey
Table of Contents
The Key of Soloman
An artifact of power has been unearthed, the magical emanations in the ether have attracted treasure seeking wizards.
Number of Players
2+
Forces
1 Wizard each
Setup
Map
Place a geomorph with a farm.
Place the Key of Soloman counter on the farm.
Each player then places 2 random geomorphs
Start
Roll to see who goes first.
Start each wizard with full mana at the furthest legal hex away from every wizard and the Key. The Player going first places their wizard first.
They are in Human shape.
Special Rules
Leaving the map without the Key is an instant defeat.
Also see MetamorphKeyofsoloman
Winning
The first wizard to leave the map with the Key of Soloman wins.
Variants
games/board/metamorphkey.txt · Last modified: 2013/03/21 16:02 by 127.0.0.1