roleplaying:hero:characters:iconsheet:power_icons
−Table of Contents
Power Icons
Icon parts
The heraldry of a power icon contains the following parts-
- The Charge
- The unique image that represents the name of the power
- The Field
- The power type
- The Ordinaries
- The duration
- The Supporter
- The target
- The Subordinaries
- The range
- The Helm
- If it uses Endurance
Power Types
- Adjustment = plus and minus symbols
- Attack = fist
- Automaton = zeroes and ones
- Body = body profile (hero symbol)
- Defense = shield
- Mental = eye of horus
- Movement = running legs
- Sense-Affecting = wavy lines
- Sensory = eyes
- Size = elephant silhouette
- Special = asterisks
- Standard = nothing
Duration
- Constant = wavy line
- Instant = nothing
- Persistent = double straight line
Target
- Area = hexes
- Self Only = body silhouette (hero symbol)
- Target’s DCV = shield
- Target’s DMCV = black square
- Target’s OCV = sword
Range
- Self = body silhouette (hero symbol)
- Varies = question mark
- Yes = parabola
- Yes/LOS = line connected to an eye symbol
- Yes/x10m = Roman numeral for ten
Endurance
- Each END point = black teardrop
- Each 5 END points = white teardrop
Powers
Power Name | Power Type | Duration | Target | Range | END | Description of Icon | Icon |
---|---|---|---|---|---|---|---|
Absorption | Adjustment | Constant | Self Only | Self | N | sponge | |
Aid | Adjustment | Instant | Target’s DCV | No | Y | bandaid | |
Barrier | Standard/Defense | Instant | Area | Yes/x10m | Y | wall | |
Blast (vs PD) | Standard/Attack | Instant | Target’s DCV | Yes/x10m | Y | brick filled explosion | |
Blast (vs ED) | Standard/Attack | Instant | Target’s DCV | Yes/x10m | Y | white filled explosion | |
Cannot Be Stunned | Special/Automaton | Persistent | Self Only | Self | N | stun symbol over battery | |
Change Environment | Standard/Attack | Constant | Target’s DCV | Yes/x10m | Y | stylised raincloud | |
Characteristics | Standard | Persistent | Self Only | Self | Varies | characteristic symbol | |
Clairsentience | Standard/Sensory | Constant | Area | Yes/x10m | Y | three eyes | |
Clinging | Standard | Constant | Self Only | Self | N | spider | |
Damage Negation | Standard/Defense | Persistent | Self Only | Self | N | OCV symbol crossed out | |
Damage Reduction | Standard/Defense | Persistent | Self Only | Self | N | small OCV symbol, less than sign, OCV symbol | |
Darkness | Standard/Attack/Sense-Affecting | Constant | Area | Yes/x10m | Y | black cloud | |
Deflection | Standard/Defense | Instant | Target’s OCV | Yes/x10m | Y | bullet ricochet | |
Density Increase | Standard/Body | Constant | Self Only | Self | Y | weight | |
Desolidification | Standard/Body | Constant | Self Only | Self | Y | ghost | |
Dispel | Standard/Attack | Instant | Target’s DCV | Yes/x10m | Y | wand | |
Does Not Bleed | Special/Automaton | Persistent | Self Only | Self | N | body symbol crossed out | |
Drain | Adjustment/Attack | Instant | Target’s DCV | Yes/x10m | Y | drain | |
Duplication | Special/Body | Persistent | Self Only | Self | N | two body silhouttes (hero symbols) | |
Endurance Reserve | Special | Persistent | Self Only | Self | N | teardrops over car battery | |
Enhanced Senses (Hearing Group) | Special/Sensory | Persistent | Self Only | Self | N | ear | |
Enhanced Senses (Mental Group) | Special/Sensory | Persistent | Self Only | Self | N | eye of horus | |
Enhanced Senses (Radio Group) | Special/Sensory | Persistent | Self Only | Self | N | antenna | |
Enhanced Senses (Sight Group) | Special/Sensory | Persistent | Self Only | Self | N | eye | |
Enhanced Senses (Smell/Taste Group) | Special/Sensory | Persistent | Self Only | Self | N | nose | |
Enhanced Senses (Touch Group) | Special/Sensory | Persistent | Self Only | Self | N | hand | |
Enhanced Senses (Unusual Group) | Special/Sensory | Persistent | Self Only | Self | N | see below | |
… Active Sonar | Special/Sensory | Persistent | Self Only | Self | N | bat ear | |
… Enhanced Perception | Special/Sensory | Persistent | Self Only | Self | N | binoculars | |
… High Range Radio Perception | Special/Sensory | Persistent | Self Only | Self | N | radio tower | |
… Infrared Perception | Special/Sensory | Persistent | Self Only | Self | N | eye looking at black square | |
… Mental Awareness | Special/Sensory | Persistent | Self Only | Self | N | eye looking at eye of horus | |
… Nightvision | Special/Sensory | Persistent | Self Only | Self | N | eye looking at crescent moon | |
… Radar | Special/Sensory | Persistent | Self Only | Self | N | radar screen | |
… Radio Perception | Special/Sensory | Persistent | Self Only | Self | N | antenna and ear | |
… Radio Perception/Transmission | Special/Sensory | Persistent | Self Only | Self | N | antenna and ear and mouth | |
… Spatial Awareness | Special/Sensory | Persistent | Self Only | Self | N | grid | |
… Ultrasonic Perception | Special/Sensory | Persistent | Self Only | Self | N | bat ear and ear | |
… Ultraviolet perception | Special/Sensory | Persistent | Self Only | Self | N | eye looking at white square | |
Entangle | Standard/Attack | Instant | Target’s DCV | Yes/x10m | Y | web | |
Extra-Dimensional Movement | Movement | Instant | Self Only | Self | Y | the Labryinth | |
Extra Limbs | Special/Body | Persistent | Self Only | Self | N | two right arms | |
Faster-Than-Light Travel | Movement | Constant | Self Only | Self | N | spaceship | |
Flash | Standard/Attack/Sense-Affecting | Instant | Target’s DCV | Yes/x10m | Y | lightning symbol | |
Flash Defense | Special/Defense | Persistent | Self Only | Self | N | Apple symbol | |
Flight | Movement | Constant | Self Only | Self | Y | wings | |
Growth | Size/Body | Constant | Self Only | Self | Y | sprout | |
Hand-to-Hand Attack (HA) | Standard/Attack | Instant | Target’s DCV | No | Y | fist | |
Healing | Adjustment | Instant | Target’s DCV | No | Y | firs aid symbol | |
Images | Standard/Attack/Sense-Affecting | Constant | Area | Yes/x10m | Y | television | |
Invisibility | Standard/Sense-Affecting | Constant | Self Only | Self | Y | dotted outline of body | |
Killing Attack (HTH) | Standard/Attack | Instant | Target’s DCV | Varies | Y | knife on fist | |
Killing Attack (Ranged) | Standard/Attack | Instant | Target’s DCV | Varies | Y | knife on archery symbol | |
Knockback Resistance | Special/Defense | Persistent | Self Only | Self | N | ball and chain | |
Leaping | Movement | Constant | Self Only | Self | Y | trampoline symbol | |
Life Support | Standard | Persistent | Self Only | Self | N | oxygen tank | |
Luck | Special | Persistent | Self Only | Self | N | dice | |
Mental Blast | Mental/Attack | Instant | Target’s DMCV | Yes/LOS | Y | OMCV symbol | |
Mental Defense | Special/Defense | Persistent | Self Only | Self | N | DMCV symbol | |
Mental Illusions | Mental/Attack | Instant | Target’s DMCV | Yes/LOS | Y | saw lady in half | |
Mind Control | Mental/Attack | Instant | Target’s DMCV | Yes/LOS | Y | puppet | |
Mind Link | Mental | Persistent | Target’s DMCV | Yes/LOS | N | two brains connected | |
Mind Scan | Mental/Sensory | Constant | Target’s DMCV | Yes | Y | brain on radar screen symbol | |
Multiform | Standard/Body | Persistent | Self Only | Self | N | person and animal silhouettes | |
No Hit Locations | Special/Automaton | Persistent | Self Only | Self | N | sphere | |
Power Defense | Special/Defense | Persistent | Self Only | Self | N | shield with a plus one | |
Reflection | Standard/Attack | Instant | Target’s DCV | Self | Y | mirror | |
Regeneration | Special | Persistent | Self Only | Self | N | plus blood teardrop | |
Resistant Protection | Standard/Defense | Persistent | Self Only | Self | N | rivetted metal plate | |
Running | Movement | Constant | Self Only | Self | Y | running legs | |
Shape Shift | Standard/Body | Constant | Self Only | Self | Y | evolution diagram | |
Shrinking | Size/Body | Constant | Self Only | Self | Y | fly silhouette | |
Skills | Special | Constant | Self Only | Self | N | skill symbol | |
Stretching | Standard/Body | Constant | Self Only | Self | Y | rack | |
Summon | Standard | Instant | N/A | No | Y | pentagram | |
Swimming | Movement | Constant | Self Only | Self | Y | swimming symbol | |
Takes No STUN | Special/Automaton | Persistent | Self Only | Self | N | stun symbol crossed out | |
Telekinesis | Standard/Attack | Constant | Target’s DCV | Yes/x10m | Y | floating swarmi | |
Telepathy | Mental | Instant | Target’s DMCV | Yes/LOS | Y | mind meld | |
Teleportation | Movement | Instant | Self Only | Self | Y | Star Trek teleport | |
Transform | Standard/Attack | Instant | Target’s DCV | Yes/x10m | Y | frog | |
Tunneling | Movement | Constant | Self Only | Self | Y | tunnel |
roleplaying/hero/characters/iconsheet/power_icons.txt · Last modified: 2010/05/10 22:35 by 127.0.0.1