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roleplaying:hero:resources:gp:banish_storm

Banish Storm

This spell allows the caster to completely dissipate entire weather systems from horizon to horizon, creating clear, calm skies. The spell doesn't alter the temperature… it merely clears a cloudy or stormy day. Casting this spell is very taxing on the wizard, and he must rest for the day following.

College: Change
Philosophy: Transfiguration
Effect: Change Environment
Casting Time: Special
Target/Area Affected: 4 km radius
Duration: Permanent
Range: No Range
Active Cost: 132
Skill Roll Penalty: -8
Real Cost: 30
END Cost: 15

Banish Storm: Change Environment (Clears The Weather; Up To -10 Wind Levels), 4" Radius, Long-Lasting (Permanent) - MegaArea (1" = 1 km; +3/4) (132 Active Points); Extra Time (Time Required Depends On The Severity Of The Storm, With A Minimum Of 1 Minute; -1 1/2), Side Effects (Caster Cannot Use Spells Until He Rests For 1 Full Day; Always Occurs; -1), No Range (-1/2), Requires A Power Skill: Transfiguration Magic Roll (-1/2), Gestures (-1/4), Incantations (-1/4).

Spell created by Jack Butler

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roleplaying/hero/resources/gp/banish_storm.txt · Last modified: 2009/08/31 21:29 by 127.0.0.1