User Tools

Site Tools


roleplaying:hero:resources:gp:boil_liquids

Boil Liquids

This spell brings one cubic game inch of water to a boil instantly, even if the water in question is in the form of ice. This spell cannot be used to directly harm living creatures except those creatures made of water (such as water elementals, naiads, and so on), though casting the spell on water containing living things could potentially be harmful to them.

College: Change
Philosophy: Transfiguration
Special Effects: Arcane Magic, Change, Transfiguration, Heat/Fire, Water Magic
Effect: RKA 1d6 or Change Environment
Casting Time: 1/2 Phase
Target/Area Affected: Single Water-Based Creature or Body of Water
Duration: Instant
Range: 450 Meters
Active Cost: 45
Skill Roll Penalty: -2
Real Cost: 20
END Cost: 4

Boil Liquids: Multipower (45)(45 Active Points) - Requires A Power Skill: Transfiguration Magic Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4).
u 2) Change Environment (Adds +10 Temperature Levels) - Area Effect (5 Meter Radius; +1/2)(45 Active Points); Only vs. Bodies of Water (-1).u 1) Ranged Killing Attack 1d6 - No Normal Defense (Defense Is Power Defense; +1), Does BODY (+1)(45 Active Points); Only vs. Water-Based Creatures (-1)

Spell created by Jack Butler

Go back to start

roleplaying/hero/resources/gp/boil_liquids.txt · Last modified: 2009/08/31 21:28 by 127.0.0.1