roleplaying:hero:resources:gp:bonewarping
Bonewarping
This spell causes the bones in a single creature's body to warp and bend, causing horrific pain.
College: Matter
Philosophy: Necromancy
Special Effects: Arcane Magic, Matter, Necromancy
Effect: Energy Blast 6d6
Casting Time: 1/2 Phase
Target/Area Affected: Single Creature
Duration: Instant
Range: 600 Meters
Active Cost: 60
Skill Roll Penalty: -3
Real Cost: 24
END Cost: 6
Bonewarping: Energy Blast 6d6 - No Normal Defense (Defense Is Power Defense Or A Lack Of Rigid Endoskeleton; +1)(60 Active Points); Requires A Power Skill: Necromancy Roll (-1/2), Gestures (-1/4), Incantations (-1/4).
Spell created by Jack Butler
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roleplaying/hero/resources/gp/bonewarping.txt · Last modified: 2009/08/31 21:28 by 127.0.0.1