roleplaying:hero:resources:gp:broken_bones
Broken Bones
This spell causes the target creature's bones to break, causing great harm.
College: Matter
Philosophy: Necromancy
Special Effects: Arcane Magic, Matter, Necromancy, Force
Effect: RKA 1d6+1
Casting Time: 1/2 Phase
Target/Area Affected: Single Creature
Duration: Instant
Range: 300 Meters
Active Cost: 30
Skill Roll Penalty: -1
Real Cost: 12
END Cost: 3
Broken Bones: Ranged Killing Attack 1d6+1 (Applied vs. PD) - Penetrating (+1/2)(30 Active Points); Requires A Power Skill: Necromancy Roll (-1/2), Spell (-1/2), Gestures (-1/4), Incantations (-1/4).
Spell created for the Grimoire by Zachary Butler
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roleplaying/hero/resources/gp/broken_bones.txt · Last modified: 2009/09/02 08:36 by 127.0.0.1