User Tools

Site Tools


roleplaying:hero:resources:gp:chime_of_alarm

Chime of Alarm

Once this spell is cast, it will create a loud chiming sound that repeats every few seconds when a creature that wasn't "vouch-safed" during casting enters the area of effect. The wizard "vouchsafes" other beings by touching them during the casting of the spell. Once the Chime Of Alarm is triggered, the sound repeats every four seconds until the caster wills it to end.

College: Change
Philosophy: Abjuration
Special Effects: Arcane Magic, Change, Abjuration
Effect: Hearing Group Images
Casting Time: 1/2 Phase
Target/Area Affected: 16 Meter Radius
Duration: Special
Range: No Range
Active Cost: 10
Skill Roll Penalty: -0
Real Cost: 1
END Cost: 1

Chime Of Alarm: Images (Hearing Group) - Trigger (Triggers When An Unauthorized Creature Enters The Spell's Area; Does Not Reset +1/4), Area Effect (16 Meter Radius; +3/4)(10 Active Points); No Range (-1/2), Requires A Power Skill: Abjuration Magic Roll (-1/2), Gestures (-1/4), Incantations (-1/4).

Spell created by Jack Butler

Go back to start

roleplaying/hero/resources/gp/chime_of_alarm.txt · Last modified: 2009/08/31 21:30 by 127.0.0.1