roleplaying:starblazer:setting
Table of Contents
Setting
The powers of the Galaxy
Other powers
- Implacable Enemy (off stage for now)
- Random Aliens
- Determined missionaries of funky religion
- Space pirates
The Group
Working for a secret organisation, out of a hidden base. The leaders are unknown, but they're working for the good of … humanity? Everyone? O2STK
The Horrors
Horror Death Count:
- (pre-game) The Waking Horror of Luggor Eleven - destroyed by Shank and team.
- The Seed Eater - given control of an Ancient hulk before being destroyed by a Robot superweapon.
Horror-Seed Death Count:
- Thrown into nuclear power plant.
- Collatoral damage: one possessed maintenance worker.
- Morality: questionable.
- Incinerated in the corona of a star.
- Collatoral damage: three interstellar assassins and their ship.
- Morality: defensible. They were bad men.
- Destroyed in exploding smuggler vessel.
- Collatoral damage: exploded smuggler vessel. No damage to alien space station.
- Morality: defensible.
- Infesting a computer server on a planet shot by the smuggler inon and her anti-Horror gun
- Collatoral damage: damaged windows, street and air car.
- Morality: defensible.
Locations
roleplaying/starblazer/setting.txt · Last modified: 2013/04/15 17:32 by 127.0.0.1